This year’s prestigious Rookie school rankings have just been released and for the category of Best Game Design & DevelopmentContinue Reading
A big part of working in the Video Games industry is being able to be an efficient team member. One of your main objectives should be to make the life of your peers as easy as possible.
In today’s blog we are going to talk about some of the considerations a technical artist should make when designing a template for a game inside of Unreal Engine.
We have been creating a Dungeon based environment to test our workflows in Unreal Engine 5.