Latest Posts
Success Story: Matthew Lamb
And……… another Success Story! This time I’ve spoken to Mathew Lamb, one of my former MA students, who is currentlyContinue Reading
3D environment Artist Valerie Di Matteo
Moving on with our games blog, we have another interview. This time I had the pleasure of interviewing Valerie DiContinue Reading
Senior Environment Artist Charlotte Baglioni
This week I am back with an extensive interview with Charlotte Baglioni from 31st Union / 2K. Who or whatContinue Reading
Artist friendly game templates
A big part of working in the Video Games industry is being able to be an efficient team member. One of your main objectives should be to make the life of your peers as easy as possible.
In today’s blog we are going to talk about some of the considerations a technical artist should make when designing a template for a game inside of Unreal Engine.
Properly Matching Emissive Materials to Exposure
With the addition of Lumen to the Unreal 5 system Lighting has become an ever more talked about topic inContinue Reading
Unreal Engine 5 @ Escape “The Dungeon”
We have been creating a Dungeon based environment to test our workflows in Unreal Engine 5.
Creating a Fantasy Study Room
Check out this great article recently published at 80 lvl, about creating a fantasy environment from one of our MAContinue Reading
Model Artist Theo Mills
This week, I present you with an interview with Theo Mills, a Senior Model Artist from Ubisoft Toronto! Who orContinue Reading
Environment Artist Vasiliy Poryagin
Continuing our series of interviews with 3D Artists, I would like to share a talk I had with Vasiliy Poryagin,Continue Reading
Environment Artist Filippo Ferratini from Milestone
This week we have Filippo Ferratini, a Environment Artist from Milestone , who gave us an interview about his work.Continue Reading