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Unreal Lighting Tips & Tricks

Check out this great Unreal Engine Masterclass by Lead Artist Jerome Platteaux. In this session you will learn about:

  • Target Media & Hardware
  • Deferred vs. Forward Rendering
  • Preparing Assets & Scenes for Lighting
  • Static vs. Dynamic Lighting
  • Default Light Baking Setup
  • Lighting Types
  • Lightmass Settings & Lightmass Portals
  • Lighting Scenarios
  • Distance Fields
  • Image Based Lighting
  • Shadow Maps
  • Reflections

A must see video full of tips and tricks on how to better light your scene!

Games Art Tutor for the MA at Escape Studios. I have been teaching new creative talent for the past 10+ years, working worldwide at places including Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’.

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