Guide: Breaking Up Tiling Materials in UE4

Looking for some tips on materials in UE4? Our VFX tutor Thomas Harle has recently shared a quick guide showing a couple of different techniques that will help you break up repetition in your tiling textures inside Unreal Engine.

“The whole thing started with someone email asking about how to do tilling techniques in Unreal, so I decided to make a little video and help fellow artists.”

The guide is quite easy to follow, but if you have any questions about VFX or Unreal Engine, you can email tharlevfx@gmail.com. Also, check out his website at http://www.tharlevfx.com/.

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

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