Escape Games Art Students were visited by Steve Santana, Senior Vice President North America and Al Read, VP Technology Business Partnering UK & Online Learning. Both were keen to test out their chops with some VR games developed by the students as the result of a 12 week project guided by mentors from PlayStation London Studio.
Steve tried āAspen Lane Paranormal Investigationā. In the game you play a supernatural detective finding proof of a haunting in a suburban London .
Steve exclaimed surprise at the level of detail and noted how it raised the level of anticipation and threat.

Determined not to be outdone, Al explored Liberation at Dawn and had to find the secret pass code to escape ( no pun intended ) the Victorian chamber of horrors

He commented on the atmosphere and gameplay. These games were two of a series developed by students, and links with Epicās Unreal engine have included running courses for VFX and Animation companies keen to use this technology too. āItās a particularly exciting time for Escape and VRā said Simon Fenton, Head of Games āEpic have opened a studio around the corner from Escape which means bonds are even stronger, and weāll certainly be expanding in this areaā
The students are now about to embark on their final 12 week industry mentored project with the potential to start exploring real-time ray tracing, stay tuned for more details on the projects and our exciting industry mentors.
0 comments on “Pearson VP’s play VR at Escape Studios”