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MA Game Art – Will Brosch showcase

Want to know what our Game Art students get up to on the MA course? Check out one of our current students, Will Brosch, and the work he produced on the first three modules:

Module 1: Environment for a Mobile Platform

A stylized industry builder/Underground exploration game with a dwarven high-fantasy theme.
Running in the ES2 shading mode for mobile, and optimized to maintain a steady framerate when deployed to a tablet.

Module 2: Environment for a AAA Platform

3D Diorama of a Soviet nuclear defense bunker in a post-apocalyptic “Cold-war-gone-hot” scenario.

Module 3: FX for Games

Focus on complex UE4 Shaders, Particles and Blueprints, he created a VFX cinematic game environment in made in Unreal Engine 4.

Here is a video about Will’s amazing work so far. We can’t wait to see what else he will do for the next 2 modules, so keep your eyes on our blog to check it out!

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

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