Want to know what our Game Art students get up to on the MA course? Check out one of our current students, Will Brosch, and the work he produced on the first three modules:
Module 1: Environment for a Mobile Platform
A stylized industry builder/Underground exploration game with a dwarven high-fantasy theme.
Running in the ES2 shading mode for mobile, and optimized to maintain a steady framerate when deployed to a tablet.
Module 2: Environment for a AAA Platform
3D Diorama of a Soviet nuclear defense bunker in a post-apocalyptic “Cold-war-gone-hot” scenario.
Module 3: FX for Games
Focus on complex UE4 Shaders, Particles and Blueprints, he created a VFX cinematic game environment in made in Unreal Engine 4.
Here is a video about Will’s amazing work so far. We can’t wait to see what else he will do for the next 2 modules, so keep your eyes on our blog to check it out!
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