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Industry Guest: Creative Assembly

Last Friday Howard Raynor joined our FX for Games’ Class to give feedback on our students’ projects.

This was a great opportunity for them to have their work reviewed by an FX artist working in the AAA industry, in this case Creative Assembly. Alongside our FX Tutor Thomas Harle, Howard gave some good tips on how they could improve even further their work.

Huge thanks to Creative Assembly and Howard for the valuable feedback!

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

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