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Success Story: Veronique Lacloche

I welcome this week, Veronique Lacloche. She graduated from our MA Game Art course and now is working as a junior Artist at Fabrik Games.

What course did you study?

I studied the postgraduate course for Game Art at Escape Studios

What are you working on at the moment?

Not really at liberty to say but it is indeed a video game

What work are you most proud of working on and was/is your most notable achievement?

I think I’d say my final project at Escape Studios, sure it’s not perfect and there’s room for improvement, but I got to dream up an environment in my head and then create that in 3D, which is my favourite thing to do.

If you had to sum up your time at Escape Studios in one word, what would it be and why?

Late nights! I spent so much time in the studio, many many late nights trying to hit deadlines

What lessons have you learnt during your time studying and your time working in Games?

Work smarter, not harder!

What is your advice for those considering entering the industry?

 Perhaps this is obvious, but familiarise yourself with the techniques being used right now, research how things are created! If things come up in an interview, even if you haven’t used that technique before, it looks better if you have an understanding of it.

What’s your favourite game and why?

Tough question, I am going to be cheeky and say I have two favourites because for me , Bloodborne and Breath of Wild are my two favourite games, both very different, but both very wonderful!

Thanks V for the chat as well Fabrik Games.

More about Veronique:

ArtStation – Veronique Lacloche

More about Fabrik Games:

Fabrik Games

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

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