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Game Art Showcase: Hangam Azh’al

Today I am very proud to share with you The dwarven floating market Of Hangam Azh’al from Emanuele Celli.

This was his final project for our MA Games Art degree, created during his final 14 weeks.

According to Celli:” I chose to present a level based on a fantasy story I wrote. There, I describe a floating dwarven city, where travellers come from afar to attend the local market. In this project, I’ve focused on creating an environment that wasn’t just visually stunning but also with performances that allow it to run on a console.”

Well done for creating an amazing final project.

More about Emanuele’s work:

ArtStation – Emanuele Celli

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

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