ZBrush Overview: ZBrush for Game Art
Check out this webinar session on digital sculpting and how it can be optimised for real time rendering. Our tutor, PhilContinue Reading
Game Art, Game Tech, Game culture and lots of Art
Check out this webinar session on digital sculpting and how it can be optimised for real time rendering. Our tutor, PhilContinue Reading
I would like to share with you, a beautiful project from Vanessa Giovannini, for her final module of our MAContinue Reading
Substance Painter offers an incredibly powerful suite of tools for realistic texturing work. In this tutorial, Game Art Tutor WillContinue Reading
Once again we have an amazing interview with a former MA student, Juriaan, who is currently working at Framestore asContinue Reading
Trim sheets are an essential part of the game environment workflow but can be difficult to understand and grasp asContinue Reading