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Game Art Showcase: Repair Bay

Today I would like to share a project done by Nizhen “Nicole” Phang for her final module of the MA Games at Escape Studios

The environment was created in Unreal Engine 4 and all the assets were made with Maya and Zbrush, with texturing done in Substance Painter.

Congratulations Nic for this amazing work.

https://www.artstation.com/nizhenphang

Games Art Tutor for the MA at Escape Studios. I have been teaching new creative talent for the past 10+ years, working worldwide at places including Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’.

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