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ESCAPE STUDIOS FIRST IN UK FOR PRODUCTION EXCELLENCE

Escape Studios has been recognised as one of the best institutions in the world to learn visual effects3D animation and game design, according to the 2021 Rookies Rankings.  

The Rookies Rankings place Escape Studios first in the UK and fourth in the world for Production Excellence in both Visual Effects and 3D Animation. Production Excellence is an accolade awarded to the very best schools that focus on working as a team to create short films and short form projects. Many schools focus on teaching the core skills of animation and visual effects, however it takes quite a different approach to creating an engaging experience that successfully replicates a production studio.  

Escape Studios is also placed first in the UK and eighth in the world for Game Design and Development and ranked 29th in the overall Top 50 Creative Media & Entertainment Schools and Colleges in the world.  

The Rookies has been ranking creative media and entertainment schools since 2009 with the goal of helping aspiring artists find trusted schools to help them forge successful careers in creative fields. Compiled by more than 150 highly influential and respected industry experts, this year’s Rankings are based on over 4,100 portfolios from students that attended over 500 schools and colleges around  he world.  

Dr Ian Palmer, Dean of Escape Studios said: “We’re delighted with the latest Rookies results, which highlight our strength in replicating the production studio experience for students. When we developed our courses, our industry partners told us that teamwork is one of the most essential skills, so building this into all we do alongside production pipelines, scheduling, resource management and problem solving, makes for a highly rewarding experience for those coming to study at Escape Studios.” 

Games Art Tutor for the MA at Escape Studios. I have been teaching new creative talent for the past 10+ years, working worldwide at places including Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’.

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