Created with Epic Games, Summer of Unreal was designed to teach working European animators, educators, and CG artists through the high points of Unreal Engine’s real-time animation workflow throughout four weeks

I had the pleasure and honour to kick start the event with two sessions introducing Unreal Engine and Material creation, and after four weeks of training our students were able to create some incredible results

Needless to say it was an incredible success with more than 1000 artists having in depth training.

Congratulations to all participants for the incredible results as well all the tutors and team behind the event.

Games Art Tutor for the MA at Escape Studios. I have been teaching new creative talent for the past 10+ years, working worldwide at places including Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’.

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