Created with Epic Games, Summer of Unreal was designed to teach working European animators, educators, and CG artists through the high points of Unreal Engine’s real-time animation workflow throughout four weeks

I had the pleasure and honour to kick start the event with two sessions introducing Unreal Engine and Material creation, and after four weeks of training our students were able to create some incredible results

Needless to say it was an incredible success with more than 1000 artists having in depth training.

Congratulations to all participants for the incredible results as well all the tutors and team behind the event.

Unreal Authorized Instructor, Programme Leader for MA Games Art at Escape Studios & Tutor for Games Art Short / Part Time Courses. I have been teaching new creative talent for the past 15+ years, at institutions such as Alpha Channel and the University of Hertfordshire. I've also wrote numerous published books about Unreal Engine including; UDK Basics, Level Design and Documentation and UDK Games scenarios integration as well creating game assets for the next generation consoles such as the racing game ‘Pacer’. Currently working on my own game!

0 comments on “Summer of Unreal

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: