Sun loungers on the beach, not deckchairs on the titanic: 14 golden tips for students working remotely
Dear Students, Whether we like it or not, we are now part of the biggest social change in higher educationContinue Reading
Game Art, Game Tech, Game culture and lots of Art
Dear Students, Whether we like it or not, we are now part of the biggest social change in higher educationContinue Reading
Continuing our series of interviews, this week we have our Alumni Niccolo Temperanza currently working as 3D Artist at FactoryContinue Reading
Staying at the forefront of games development is of vital importance to our students so we where very lucky toContinue Reading
Escape Games Art Students were visited by Steve Santana, Senior Vice President North America and Al Read, VP Technology BusinessContinue Reading
Modularity within game environments is often a tricky topic, however if you stick to a few key principles you willContinue Reading
On Thursday 20th February at 6pm we will open the doors of Escape Studios where you’ll have the chance to participate in a Smash Bros tournament and tryContinue Reading
The students gained a huge insight into the considerations that make great game art and it was really beneficial to get feedback from such experienced artist who had worked on Sony’s amazing PSVR title Blood & Truth
Escape welcomed members of MPC for an introduction to Unreal Engine